Torah Games? Bringing Torah to Life Through Game Design
by: Joshua Stanton on September 25th, 2011 | 3 Comments »
For many Jews, the Torah seems inaccessible. It is distant historically, culturally and linguistically. The Biblical figures seem far removed and unapproachable and the scenes and vignettes do not seem applicable to everyday life.
Yet this sense of distance from the Torah may be as much a function of religious education as it is of the ancient nature of the text itself. Hebrew schools face structural problems in engaging students, since many classes are convened on evenings and weekends, when already over-programmed young people are either tired or less receptive to further learning opportunities. Much of the same may be said for adult learning programs.
Teachers are pressed to overcompensate for the inherent timing challenges with programs that entice and engage students and draw them into learning. But these are often difficult lessons to prepare.
It is increasingly becoming recognized that if the Torah is to guide the lives of young Jews, it must itself come alive, and be an experience rather than just another objective in an already long day of school and extracurricular activities. This notion is supported by a Dr. Jack Wertheimer‘s landmark study, Schools that Work: What We Can Learn from Good Jewish Secondary Schools. According to Wertheimer, successful supplementary Jewish education programs exhibited at least three major characteristics, in addition to several administrative aims: they “develop a community among their students, staff and parents”; emphasize “taking Jewish study seriously” and “engage in experiential learning.”
In truly rabbinic fashion, a new question has emerged to answer the longstanding challenge of Jewish education: Could it be that all three of these goals could be achieved through games — not simply by playing them, but also in designing them?
Rabbi Owen Gottlieb certainly thinks so. A resident faculty member at CLAL and Jim Joseph Fellow at NYU working towards a Ph.D. in Education and Jewish Studies, he founded ConverJent to be an oasis of “Seriously Fun Jewish Games for Learning.” ConverJent provides workshops and training in Torah learning through game design and has organized a new Jewish Games Roundtable, as well as designs digital and offline games for Jewish learners.


